Fallout 4 Body Mods Not Working



Improving visual fidelity and the overall graphics quality of Bethesda games is one of the most honorable goals any modder can set for themselves.

It’s what keeps the games fresh and relevant, long after Bethesda’s own people have stopped updating them.

After the utter failure that was Fallout 76, keeping Fallout 4 exciting and beautiful has acquired a whole new meaning.

  1. Page 1 of 2 - Cbbe and more body texture mods not working - posted in Fallout 4 Discussion: I have tried to download different body texture mods (Not at the same time) but i dont see any changes. When i take the clothes off my character, she still has underwear on. Shes not naked. A while ago i deleted all my mods i had downloaded from the nexus mod manager, because my computer ran out of.
  2. I want to emphasize that this is not a problem with the Unofficial Fallout 4 Patch. This is a problem with We Are The Minutemen. From all I have seen and experienced, the late 2019 update broke it and the mod author is still yet to properly patch it to play nicely with the patch.
  3. Characters are not displayed correctly, some parts are displayed in purple. This MOD does not support male characters, so it cannot be used for male characters. If it does not display correctly as a female character, the mod may not have been installed correctly. Using mod with Fallout 4 requires some setup.

We can’t give in to despair. And there’s no time to waste vilifying Todd Howard. We’re most likely not getting any new Fallout content in a while, and we’ve got to make do with what we have to quench the thirst for retro-apocalyptic adventures.

May 25, 2016 How do I fix what bethesda broke? I have the nexus mod manager v0.61.23 I've tried adding the asterisk '.' symbol in the plugin list file. I've tried adding the bEnableFileSelection=1 line to fallout4prefs.ini Still nothing - texture mods aren't there, fusion core gets drained in power armor - clearly nothing works. Thanks in advance for help. SOLUTION(s): What worked for me was either a. However, quite recently a lot of reports have been coming in of the Mods not working on Fallout 4. This problem occurred with users using the Nexus Mod Manager in order to Mod the game.

If people are still updating and enjoying Skyrim after almost 10 years, what excuse do we have not to do the same with Fallout 4?

If you’re looking to give your game a facelift but don’t know where to start your journey towards absolute immersion, our texture mods ranking below is sure to point you in the right direction.

12. Fallout Texture Overhaul – PipBoy

I’ve always believed it’s the small things, the details, that make or break a game.

In this case, it’s the humble but ever-present PipBoy that’ll change to improve your experience.

This mod by prolific modder Gorgulla augments the resolution on the PipBoy textures greatly and adds much more detail to the model. Not only that, but it applies ambient occlusion to it as well.

If you’re up for it, you can also add a glass texture to the PipBoy’s screen or even crack it!

And don’t worry about it becoming harder to use. On the contrary, the mod will also enhance utility on the map so you have an easier time getting around.

11. Fallout Texture Overhaul – Power Armors

Also by Gorgulla comes another similar improvement, this time to something quite a bit larger – Power Armors.

Much like the PipBoy overhaul did for the retrofuturistic smartwatch, this mod promises highly-detailed and crisp textures on all power armors including every paint job, although I find that it works wonders with the plain version.

The results are striking.

As an added benefit, users can choose whether to use 4K or 2K textures depending on their needs and the power of their system.

10. Synth Overhaul – C.A.S.T

And if modifying the entirety of your exoskeleton arsenal isn’t enough, you may as well go ahead and overhaul the entirety of the synth species.

That’s exactly what MaaroTakai set out to do with their C.A.S.T mod, and the results speak for themselves.

The mod promises to add much-needed variety to the synths of the Wasteland and the Institute alike by introducing hundreds of new different armor variations including helmets, weapons, uniforms and more.

Not only do they change in color, but there are glowing and chromed armor pieces too.

No two synth encounters will be the same again.

9. Clean Water of the Commonwealth

After almost 300 years have passed since the bombs dropped, science suggests the environment in general and especially water would have recovered already – and yet, water in Fallout 4 is usually filthy or outright radioactive.

Thanks to modder Feyawen, that no longer needs to be like that.

With the Clean Water of the Commonwealth mod all bodies of water will look cleaner and fresher than ever before.

The mod includes three water color options, ranging from “just clear” to an unnaturally bright blue you’d associate with the beaches of Aruba, in the form of the Tropical Shaded version.

8. Better Handmade Weapon Textures

While the water of the Wasteland could use a little more realism to look better, handmade weapons would benefit from the contrary.

Really rusty things will indeed take on an unnaturally bright shade of orange color with time. But it honestly looks terrible on your handmade weapons.

That’s where user Mike_trx comes in with their improved textures that’ll take your handmade weapons from an embarrassingly ugly abomination to a more somber look of worn metal and aged wood.

7. Improved Map With Visible Roads

If you liked the PipBoy overhaul feature that improved the visibility of the map, but couldn’t quite get around to accepting why you’d spend valuable resources making your PipBoy 4K, then this is the mod for you.

It’ll greatly improve your quality of life by swapping the map textures with new ones highlighting roads, train tracks, topography, and the waterline to help you get around without damaging your sight.

Some map markers have even been moved to better describe the actual in-game landscape!

6. Wasteland Creatures Redone – Retexture Compilation

Personally, I prefer not spending hours upon hours gathering mods to improve my game.

If I can install a couple and be done with it at first, that’s for the better.

Thanks to NexusMods user Stabcops, sprucing up the creatures in the game falls in the realm of possibility for someone like me.

It compiles several retexture mods for creatures such as the Brahmin, Bloatflies, Deathclaws, and Mirelurks from all across the Wasteland.

It’ll make them look more vicious and radioactive, while also adding more noticeable variety to members of the same species.

The best part? It doesn’t cost you a single fps.

5. Hi-poly Faces

The faces in Fallout 4 are notoriously better than those of previous Bethesda titles. But that doesn’t mean they can’t use a bit of improvement.

My favorite mod for better visages is Hi-poly Faces by SQr17, as it smooths out the edges and makes everything less pointy without changing the art style and overall feel of the game’s characters.

All animations continue to work just as well as in vanilla, and you shouldn’t really experience any FPS drops whatsoever unless you’re barely even running the game with your setup.

4. Fallout 4 Texture Optimization Project

And if that’s the case, you’ll be pleased to hear that not all hope is lost.

You can get extra FPS through several means, and installing the Fallout 4 Texture Optimization Project mod is one of the best.

Modder Torcher realized the vanilla game uses many unnecessarily large textures that consume too many resources for their quality. So they set out to compress and resize textures individually in hopes of improving performance.

How to get corrupted shinnok. I have completed the Klassic ladder for Shinnok but didn't get the Wrathful or corrupted shinnok skin. Please help to guide me how to do it. Thank you very much. User Info: BoTocks. BoTocks 5 years ago #2. I got wrathful shinnok in the krypt. You cant get corrupted shinnok. Its not a playable skin.

Who needs 2K grass textures, right?

The result is a significant FPS gain in most setups without any serious loss of graphical fidelity. Very nice!

3. High-Resolution Texture Pack

On the other side of the spectrum, we find the High-Resolution Texture Pack for Fallout 4.

This is a mod that promises to improve the look and feel of the game for those with systems good enough to run it.

It was created by modder Valus by tweaking the textures individually and, in some cases, replacing them entirely with more detailed ones.

Depending on your system, you can choose between the 2K improvement or the full 4K UHD treatment.

2. Vivid Fallout

There is, however, a mod that promises to both beautify the game and make the textures consume less V-Ram than the original ones… which seems too good to be true until you try it out yourself.

Vivid Fallout – All in One is a compilation of all Vivid Fallout mods by Hein84.

He’s been working ever since the game came out to overhaul all landscape textures including roads, rocks, bridges, and even concrete to make them look sharper and more realistic.

This is my go-to mod whenever I install Fallout 4 for a new playthrough.

And considering how heavily endorsed it is in the Nexus, I’d say I’m not alone in my praise.

1. Fallout 4 Seasons

But by far the most amazing texture mod is Fallout 4 Seasons, a modular install that lets you simulate the passing of seasons in Fallout 4’s Wasteland.

Modder FrogprincessQ4 and GameDuchess joined forces to create four different texture packs that will bring the green and lush of Spring, the dry heat of Summer, the bright colors of Autumn and the white snow of Winter to the Commonwealth.

Regrettably, rather than leaving it to an in-game season-cycling system, you’ll have to activate each season yourself.

But I can assure you the absolute makeover this gives your Fallout 4 is worth the little extra effort.

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When Fallout 4 mods first started appearing on the Nexus, there wasn’t much to try as far as mod companions. Most were unvoiced and silent. So imagine everyone’s excitement when Heather Casdin, made by the author of the extremely popular Willow mod for Fallout New Vegas, appeared.

A little background there… I’d had mixed feelings about Willow back in the days of New Vegas. While technically what that mod did was far beyond any other companion mod on the Nexus, I felt a bit like Willow’s quests overshadowed my own at points. As some others pointed out, she also seemed (to me) a bit too clean, cute, and girly to believably be surviving in a desert wasteland. It was clear llamaRCA (the author) put a lot of work into the mod and I commend that, but I found I preferred other companion mods like Niner and Delilah more.

But Fallout 4 is a different game, and Heather Casdin, I hoped, would be a different experience.

P.S. Also check out some of my other mod reviews at the end of this post!

Heather Casdin’s Mod Features

One look at the Nexus page for Heather and it’s clear that llamaRCA put the same commitment forth in making this mode as she did with Willow. The intro text states “over 1200 lines of dialogue” for starters, which far exceeded anything else on the Nexus upon release.

Some other notable distinctions:

  • Heather exists outside the game’s normal companion system, meaning you can have Heather with you alongside any regular companion with no conflicts.
  • Heather has her own affinity system separate from how base companions work. This is great because she doesn’t have dislikes of specific actions you take, making her a much more flexible companion for any type of play through. You gain affinity with her by gaining levels, having her hack terminals, consuming her custom made aid items, and completing her personal quests.
  • Heather starts out being able to hack novice terminals, and can eventually hack any terminal. Unlike companions like Nick Valentine where he can attempt but sometimes fail, Heather will always succeed at any terminal level she has the skill for.
  • Unlike vanilla companions, any gun you give her will have infinite ammo as long as you give her enough bullets for a full magazine with that gun.
  • She has maxed sneak and will not alert enemies as she moves around, which is useful for stealth characters.
  • She has her own bunker you eventually gain access to where you can store gear, work on your (or her) power armor, etc.
  • She has a radio device you can bind to a hot key that summons her back to you if you get separated. It’s under the Aid section in your inventory, I believe.
  • 3 options for combat AI, from vanilla aggressive to a much more stealth-prone unaggressive choice.

Once again, Heather Casdin is the most technically robust companion on the Nexus. And since she can be used alongside any other companion in the game, and will interact with them (and comment about them) she fits right into the world easily. The mod is totally self contained. Heather uses CBBE as a custom body, but it will work whether you have CBBE installed or any other body mod.

Story and Impressions

Given my earlier comments about Willow, I’ll say right up front that I find Heather to be a much more believable person in this world.

Without spoiling anything as it relates to her quests, her parents were from the Brotherhood of Steel and she’s survived for years as a merchant selling medicine and goods she creates herself. And if you’ve been wondering given the last name, it does seem she’s related to Protector Casdin from Fallout 3.

Heather has a much more cynical, aggressive attitude toward raiders and the Institute than other companions, and especially compared to Willow. She’s kind enough that she makes sense with a ‘good’ player character, but also bloodthirsty enough to fit with a more ruthless play through.

The voice recording quality is pretty solid, though there are certain bits (like when she melee attacks and lets out a grunt) where the mic distorts and makes it clear she’s a mod. However, these are seldom and in general I think the author did a great job as a singlular modder without a whole recording team like Bethesda had.

The voice acting itself is decent. It isn’t as compelling as Piper or Nick Valentine generally, but also isn’t so flat or bad that your attention is drawn to it. Some of her taunts against mutants are funny. Heather makes a lot of comments in a lot of locations, which makes her more immersive than vanilla companions because she reacts to so many things that happen.

Early game I loved a line she said after Sturges tells us he needs our help getting through a door to a fusion core.

She says, “They expect us to believe… that that guy can’t hack a terminal?” It’s especially funny because Sturges is in the middle of hacking a terminal when you first meet him, right before that dialogue happens.

Her default laser rifle is a little overpowered if you pick her up early game. This didn’t bother me though since you can equip her with anything else and it will also have infinite ammo. Giving her a basic 10mm pistol instead makes her viable without overshadowing the player early on, for example. Give her any gun and a little ammo and it will be infinite for her, which further expands the range of options.

Speaking of recruiting her, I like that the mod adds “Heather’s Console” as a craftable item. This means while first arriving in Sanctuary in the beginning you can build this computer terminal and set her to hired without having to travel all the way to where you normally find her. (Role play it like she was in Sanctuary and you met her there.)

Fallout 4 Body Mods Not Working On Mac

Note that doing this will bypass her normal dialogue when you meet her, so I recommend it for repeat play throughs and not your first time. Still, I think that’s a great feature and I haven’t seen that implemented with any other companions. Otherwise, you can find her near the cemetery in the middle northern area of the map.

Working

Heather Casdin also features an optional romance path Install whatsapp on laptop computer. during her quest line. That’s fairly fleshed out and more “complete” than vanilla companion romances — you can even give her your spare wedding ring and she’ll acknowledge it. What I also like that the author has done is given clear dialogue options where if you’re role playing that your character is still grieving their spouse and not ready to romance someone else, it’s set up clearly for you to say so.

One minor gripe her is that it’s actually part of the dialogue that your character has to at least seem apprehensive about romancing her at first when she asks if you’re still in love with your former spouse.

If you were looking to role play that your character has dealt with the grief and put it behind them, you can’t simply say that. Still, a small thing.

Heather’s Compatibility

I’ve used this mod on and off in various play-throughs since its release. As someone who is always experimenting with new mods and removing old ones, my games are more prone to crashes than others. And yet I rarely experience any issues period, and none that I can trace back to this mod.

As far as I can tell the mod works with basically any weapons, armor, or body mod. None that I’ve seen conflict with the area that this mod designates as Heather’s bunker.

The only time I’ve had an issue is with another mod causing Heather’s radio quest early on not to play, but that was corrected by setting Heather’s mod to load later in the list. The mod author also notes a compatibility issue with Better Companions by Tech Prince.

Heather Casdin, Final Verdict

I’ve replayed Fallout 4 many times, and can say that since trying Heather Casdin she ends up on a lot of my play throughs. Even if I only travel with her for awhile and I ultimately trade her out, she fits so well into the world she makes sense as at least part of my character’s journey. She seems like a character that belongs in the wasteland, and believably survives within it.

She’s a complicated woman who has has to overcome some hardships that have left her vengeful and cynical, which I find refreshing against brighter and bubblier companions like Piper, Curie, or Deacon. Heather acts like someone who’s seen some stuff in her time, a survivor looking for someone she can rely on.

Heather’s quests seem to align with yours pretty well, and it’s a good partnership where (without spoiling much) you’re both after Kellogg. I didn’t feel like her quest overshadowed mine like I did before in New Vegas with Willow, which I think is a nice improvement.

Did I mention she’s a merchant? Dialogue menus allow you to trade with her like a normal companion ORRRR open a shop interface where you can buy and sell with her. Handy for when you’re lugging a lot of loot you’re going to sell anyway – you have a walking shop with you anywhere as long as she has the caps for what you’re unloading.

Also, I personally hate hacking terminals in the game, so her ability to handle that for me is super useful.

I’d give Heather an A. Very well developed, great tie-ins to the world, custom quests, and tons of dialogue that shows growth from New Vegas’ Willow. The author put a lot of work into this, and it shows.

Other Fallout Mods To Read About:

  • The Machine and Her (Fallout 4 big companion and quest mod)
  • Buttons, the Minuteman (Fallout 4 companion)
  • Wastelander Barb (Fallout 4 companion)
  • The surprising depth to Nick Valentine (Fallout 4)
  • Delilah (Fallout New Vegas)
  • Niner (Fallout New Vegas)

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